A sliding puzzle for a large-screen kiosk, with feedback for every move.
PIECE-OUT! is a sliding puzzle designed for a large-screen kiosk. I wanted moving the pieces to feel satisfying throughout the game, not just when the puzzle was solved.
Motion, sound, and visual feedback respond to each interaction. Invalid moves get a clear response, players can preview the solved image, and completing a puzzle triggers a win animation.
Players choose a category before starting and can check a live leaderboard after playing. The familiar puzzle format makes it easy to get started, with a score to come back and beat.




